Catchin' Waves

Catchin' Waves is a surfing mini-game played from the surfboard (formerly the hut shack) located at the Cove. In this game, the player moves the cursor up and down to steer a penguin surfing along the wave. There are four game modes, Freestyle, Survival, Surf Lesson and Competition. On Freestyle Mode, it is a normal surfing mode. On Survival Mode, you must surf through rough seas and avoid icebergs and sharks. On Surf Lesson, it is a short surf with tips on how to surf, and in Competition Mode there are three judges who want a certain trick or move. You must do these as many times as possible to get a high score from the three judges. There are several advanced moves and tricks which you can do in mid-air, or on the water. Some of these include the "Ice Breaker" and the "Lazy Wave."
It look like this :-
Catchin' Waves at Cove
Tricks & Moves
  • Ice Breaker: Press the A + W or left and up keys at the same time.
  • Coastal Kick: Press the A + D or left and right keys at the same time.
  • Blender: Press the S + D keys or down and right keys at the same time.
  • Lazy wave: Press the S + W keys or down and up keys at the same time.
  • Backstand: Press the S + A keys or the down and left keys at the same time.
  • Surf fever: Press the D + W keys or the right and up keys at the same time.
  • Shooting the tube: Hold back until you reach the curved part of the wave. This will slowly gain points.
  • Frontflip: Moving the mouse in clockwise circles while in the air.
  • Backflip: Moving the mouse in counter-clockwise circles while in the air.
  • Pressing any A S D or W key / left, down, right or up in the air lets your penguin do a basic aerial trick. Flipping at the same time increases points.
  • Grind: When in the air pressing the left mouse button pulls your penguin down faster, if you do not stop pressing the button your penguin will grind when landed. It makes points slowly. To get points more quickly, do tricks while grinding.
  • Trick/Grind: Do a trick (Blender, Icebreaker etc.) and leap into the air, then grind. (You can do flips with this.)
  • Spin: Leap in the air, then do a trick.

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